

The Ronin features the Wandering Soul tree and the Trance Arts tree. This skill is perfect when you find yourself in a pinch and your allies are low on health.Įach Advanced Class will have two branching skill trees to allow for increased strategic customization of units. Cherry blossoms blanket the battlefield, bestowing Regen status on all allies and healing them a small amount while delivering slow healing over time for 3 turns. The Ronin has skills that are deadly and others that are restorative, like Blade Blossom. This is a great defensive skill that can extend a Reaver’s time on the battlefield.
#Twin otters arcadian atlas skin
Create a shadowy skin for yourself, bestowing temporary HP for 5 turns that absorbs blows until depleted. The Reaver has the ability to generate a Second Skin. Additionally, the Hunter’s owl companion attacks an enemy whenever the Hunter attacks, making them both cute AND deadly.

Using your owl companion, lay flame traps on the battlefield that persist for 3 turns, burning foes and allies that stop or start their turn on them. The Fire Trap skill is reserved for the Hunter Class. We can't wait to show off more Arcadian Atlas content in November! Stay tuned for more on our socials! If this fiery skill doesn’t kill your enemies, it will at the very least severely injure them, making them easy pickings for your allies. Once per battle, this skill grants the Shaman the ability to rain down hellish fire and brimstone upon the entire battlefield, damaging foes and halving their SP. Turn enemies into allies against their will with this sinister skill. This skill allows the Shaman to control a target's bloodstream, inflicting Charm for 2 turns, while the Shaman has Stop Status and 60% DEF & MDEF for 2 turns. Raising allies as undead is both spooky and convenient! Once per battle, this skill allows the Shaman to revive all unconscious allies with a small amount of HP, but completely drained of SP and Undead, meaning normal healing harms them. Pray that the Shaman is fighting on your side, as this skill is truly the stuff of nightmares for the Shaman’s enemies. This skill puts a target to sleep and inflicts a myriad of negative Status Effects such as Wet, Limp, Fracture, and Blind. Let’s take a look at their supernatural abilities below. We already introduced the Shaman class back in February, but we didn’t touch on any of their advanced skills. The Shaman dabbled too long on the fringes and dark recesses of science, learning to manipulate the powers of life and death sometimes for good, and sometimes to the horror of all who witnessed.
